I am a Research Scientist at Meta Superintelligence Labs, focusing on long-horizon agentic capabilities. I have contributed to agentic post-training and evaluation of Muse Spark 1.0 through 1.3, Muse Glimmer, and Muse (fka Hatch).
I’ve also spent great time at GoogleResearch, Reality Labs, Research Asia, Frontier AI & Robotics (FAR) and AWS CV Science, Research, and collaborated with many exceptional researchers.
While self-supervised pretraining has reduced vision systems’ reliance on synthetic data, simulation remains an indispensable tool for closed-loop optimization and rigorous out-of-distribution (OOD) evaluation. However, modern simulation platforms often present steep technical barriers, requiring extensive expertise in computer graphics and game development. In this work, we present LychSim, a highly controllable and interactive simulation framework built upon Unreal Engine 5 to bridge this gap. LychSim is built around three key designs: (1) a streamlined Python API that abstracts away underlying engine complexities; (2) a procedural data pipeline capable of generating diverse, high-fidelity environments with varying out-of-distribution (OOD) visual challenges, paired with rich 2D and 3D ground truths; and (3) a native integration of the Model Context Protocol (MCP) that transforms the simulator into a dynamic, closed-loop playground for reasoning agentic LLMs.
SpatialReasoner: Towards Explicit and Generalizable 3D Spatial Reasoning
We introduce SpatialReasoner, a novel large vision-language model (LVLM) that address 3D spatial reasoning with explicit 3D representations shared between stages – 3D perception, computation, and reasoning. Explicit 3D representations provide a coherent interface that supports advanced 3D spatial reasoning and enable us to study the factual errors made by LVLMs.
3DSRBench: A Comprehensive 3D Spatial Reasoning Benchmark
We systematically study the impact of 3D-informed data, architecture, and training setups and present SpatialLLM, an LMM with advanced 3D spatial reasoning abilities.
ImageNet3D: Towards General-Purpose Object-Level 3D Understanding
We propose 3D-DST that generates synthetic data with 3D groundtruth by incorporating 3D geomeotry control into diffusion models. With our diverse prompt generation, we effectively improve both in-distribution (ID) and out-of-distribution (OOD) performance for various 2D and 3D vision tasks.